Initially, architectural renderings was limited only to hand painted art work. It is now more commonly known for 3D artwork. Although the words are the same, the process of 3D New York architects rendering has brought a big change in itself. Hand painted architectural rendering are set up accordingly and they are colored and lit on a flat surface. In the case of 3D architectural rendering, they are set up as virtual reality scenes using a computer and with complex calculations an image is been created. The process involved in these calculations is called “rendering. In old days, a traditional architectural illustration was an important service and was available for high quality artwork. It was difficult to find a good illustrator in that period. Also, architectural illustrations were hard to alter. They were found to be hard to alter. They were found to be inaccurate, although one could not blame the illustrator for the final output.
Today it is very common to see 3D based architectural illustration and artwork being prepared. But let me now inform you that a computer generated image became known in the early 1990’S. 3d was considered to be a new (upcoming) technology. At that time, a computer generated image took more time to prepare an architectural image than illustrations created by hand. Also, the result was found to be dull and stale, irrespective of the operator’s skill. The main reason behind this was in the mid 1990’S that one could see technology improving and so it was possible to combine 3D and hand painted artwork to achieve more flexibility, accuracy and thus making the image realistic enough.
It was only in the late 1990’S that people started taking 3D architectural illustrations and rendering seriously. 3D now became viable, not only to traditional illustration but also towards real photography. Today’s 3D rendering artist is considered as a specialist. A 3D rendering computer generated image concept involves animators, modelers, character animators, texture/material builders, lighting experts and IT personnel are also considered to be important since they are responsible for keeping the hardware running.
Hardware was considered as the biggest issue to tackle in order to get realistic 3D renderings on time and to an acceptable quality. For the want of a nice looking rendering, one must know that more processing power is needed. In the beginning, the speed of hardware was critical. But later on, computers got faster and there was an improvement found which benefited the main stream business, artists and home users. The advances brought in 3D rendering hardware, opened doors for new techniques to enter. Artists accepted new hardware technology as a blessing for them. If one has a big desire for creating pure realistic images then one must see that they try to push the limits of hardware and software constantly.
Today, most of the printed publications, recommend high quality 3D illustrations and renderings. 3D architectural rendering and illustration field has flourished into a fast growing industry. Due to the demand for 3D architectural rendering and illustrations, it is now found that hand painted architectural illustrations are declining. Although traditional market can dwindle further, yet the best of the best will survive since they have their artistic abilities that will stand for them. However, 3D architectural rendering is here to stay and it will improve much further as the technology improves further.